Learn about all entities in Scary Shawarma Kiosk and how to handle them
A man with a creepy smile who appears during every run.
He wants only a soda. After you give it to him, he will hand you a strange envelope.
Give him a soda. Place the envelope (wet moving bundle) under the counter. DO NOT open it.
If you open the envelope, you will turn into a shawarma and eventually get eaten. If you mis-serve him, he may appear at your door.
A customer without a face appears to order.
Appears as a normal customer but has no face.
Serve his order but DO NOT look at his face while doing so.
Looking at his face triggers danger.
Appears in various locations to scare the player.
Appears at first windows, under meat counter, on fridge, sometimes dancing inside shop.
Keep calm, focus on serving. These are mostly visual scares.
None - purely visual.
Appears at bus stand when lights flicker.
Moves closer each time you open the shutter.
Close the shutter, then open it again to bring him closer. He will jumpscare by staring but won't harm you if you follow this pattern.
Following the pattern prevents harm.
Meat trays may move and make noises unexpectedly. Room has a red tint.
The skewer meat starts to pulse and moan.
Turn off the grill switch and step outside for a few seconds to reset.
Do not listen to the voices in the meat. They only want you to stay.
A large mouth may appear on the wall.
Just appears and looks creepy.
Ignore it completely.
None - harmless entity.
A big shadow appears inside the stand.
A big head with mouth open appears above. Look up to see it.
Exit the stand to get rid of it.
Won't harm you.
Something appears at the bus stop when lights flicker.
Gets closer every time you open the window. During this event, doors are locked and CCTV 1 is static.
Keep shutting the window multiple times until event ends.
Won't harm you directly.
Not a skinwalker. Can slam window on him without inspector penalty.
Approaches from back door. CCTV Cam 2 goes static when he arrives.
Slam window on him. When CCTV 2 goes static, close the back door before he gets inside. Creepy loud music and warning will play.
Must close door before he enters.
Only available during Christmas event. Not a skinwalker.
Spooky man in red clothes with a bag containing something alive.
Slamming window doesn't increase inspector. Serve him to receive gifts.
Gives gifts when served.
A non-harmful character whose only purpose is to scare you.
Can appear on ceiling, under counter, above fridge, outside, or behind meat on skewer.
None needed. Can be summoned using Santa's buff or Corruption power-up.
None - just scares you.
Appears when you make mistakes. Different from The Inspection event.
Counter increases with each mistake.
Avoid mistakes. Use Internal Control corruption to clear mistakes.
Too many mistakes and he'll 'fix you' - game over.
A car pulls up near the window (not the Inspection car).
Farts, laughs, and drives away.
None needed.
None - just a joke.